There is a common practice in digital painting these days of extracting the colors from a photograph in order to create a unified pallet. While this works quite well, as I’m been trying it I find it’s important to limit the amount of colors you pull from the photo to make sure the colors in […]
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Quartermaster Speed Painting Session
For our speed painting session this week, Josh and I decided to do a sci fi quarter master. Which has several definitions including an officer in charge of supplies, or a non com in charge of navigation. I wanted to do one delivering supplies, and I hated everything I did for the first 40 mins […]
Continue readingSilhouette studies of Fis
After doing a set of exercises with Josh involving, speed painting and character development I decided I needed to do some studies while working on the story concept I’ve been developing. So to help me develop the characters that will surround my main story I began the first in a series of silhouette studies. This […]
Continue readingSquiggle
In our speed painting exercise this week Josh and I played a artist warm up game. Each of us made a few squiggles on a document. We then traded documents and over the next hour built up our speed paintings based on the underlying structure of those squiggles. You can see how Josh built […]
Continue readingSpeed Critiques
When you work in a creative field one of the most important things to come to grips with is that you are never going to be your best. There are always new things to learn, new techniques to master, and new mediums to explore. It’s not a passive activity. You constantly are trying to develop […]
Continue reading21st Century Warlock
This was a piece done for an ImagineFX.com forum challenge, for which they have not officially posted a winner of but I believe it was the winning piece based on the votes of the forum participants. I’m very proud to come out on top in this one because there were some very good entries. I […]
Continue readingCharacter design is a necessity
As necessity is the mother of invention the first step to a character design is creating and identifying a need. I’ve been kicking around an idea for a while that melds my favorite parts of the zombie apocalypse, steam punk design and action manga. Taking place in the Montmartre district of paris circa 1880, […]
Continue readingSketch Blog: A Character Study Portrait Update
When I’m not working on Fillip Frogs Fly Feast, or Gellini’s Special Gift, you’ll probably find me creating more of Sol’Ashe’, The steam punk fantasy world I’m inventing as the setting for stories I’m working on. The story I’m creating right now starts on Bor Island. It’s a small island that divides a river and […]
Continue readingLady of the Dragon
So I decided now that I’m working on getting more finished renderings up, I needed to paint my oldest love. A Dragon! I can’t say that a dragon was the first thing I drew, but I doubt it took me long and through out my childhood I remember drawing more dragons then anything else. And […]
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