It’s Fennel the playful young Basilisk enjoying a romp in the mud. Always wear your protective safety glasses when viewing a basilisk. Get Fennel on your very own Tote bag, just in time for the back-to-school season.
Continue readingCategory Archives: Art
Posts that relate to the production of art for product assets, concepts in work or tutorials on drawing and painting.
Mermaid Encounter
Here it is the full comic as one image! thanks for coming along the mermay journey with us!
Continue readingReassuring Smile: Applied Learning
Anyone who has spent any time studying art quickly learns one inevitable truth about the profession. You never, ever, stop practicing, learning and improving. From the tiny baby pasting their first piece of colored macaroni onto construction paper, to the master painter who has been practicing daily his whole life. So you keep working, and […]
Continue readingSeeing a new Perspective
One of my favorite sketch projects over on Instagram is a series I call “Forced Perspective Comics” (@Joshings if you’re curious) These vary in complexity from simple multipart comic stories Series dedicated to a single character or one off images created in a moment of inspiration. This series was inspired by films like “Who Framed […]
Continue readingHow do you figure episode 3: Using Line of Action to identify Exaggeration Opportunities
Today we’re building off of the concepts in a previous How do You Figure episode (see here) and will talk about using line of action to exaggerate our poses. I’m working off of a stock photo from Marcus J Ranum, a photographer who provides amazing resources for artists mostly for free, check out his deviantart […]
Continue readingTurkey Day
Dr.Cortex has a special guest on for Thanksgiving. Dr.C_001_TurkeyDay
Continue readingThe Three Little Pigs: Font Dev and Style
Context is everything, the two comic book fonts I created looked nice in my last post, but they weren’t in word balloons or on a comic book page. So I dropped them into a page I made to get accustomed to my Cintiq Companion 2, as well as exploring the overall look and style I wanted […]
Continue readingAn Isometric Point of View
As I’ve been thinking about future game possibilities for our company, I’ve become enamored with the isometric point of view. This is when basically you design the point of view of your game from a top down angle where the grid for your ground plane forms parallel lines. You see this point of view in […]
Continue readingThe Three Little Pigs: exercise in font creation
As part of an upcoming project, a graphic novel loosely based on the Three Little Pigs, I’ve been developing several fonts. The two fonts I’ve completed so far are comic book speech bubble fonts. As an exercise and to try out my new fonts I’ve rewritten the original Three Little Pigs fairy tale using my pig and […]
Continue readingHow Do You Figure: Episode 2, building shortcuts
#timelapse #figure #drawing at the Jean Henry School of Art hosted by @mikeritch A video posted by @joshings on Jul 17, 2015 at 7:37pm PDT Figure drawing for illustration can be broken up into roughly 3 basic topics. Structure, Line and form. All three are intertwined, but each can be practiced independently. Today we’ll talk […]
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