By: Mark Johnson @mellowcoder Configuring a Landscape Only Game Using SpriteKit When we began developing our first game in SpriteKit we started out the same way that I suspect most everyone else does. Open up Xcode and create a new game using the SpriteKit framework template. The simple default app that is created worked fine […]
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SpriteKit – Understanding SKScene scaleMode
Moving from Cocos2D to SpritKit We have recently moved from Cocos2D to using SpriteKit as our game development framework. In the process we have been experimenting with the various aspects of developing with SpriteKit. This will be the first in a series of posts sharing what we have learned along the way. What is scaleMode? […]
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