After doing a set of exercises with Josh involving, speed painting and character development I decided I needed to do some studies while working on the story concept I’ve been developing. So to help me develop the characters that will surround my main story I began the first in a series of silhouette studies. This […]
Continue readingAuthor Archives: Daniel
Product Update – Fillip’s Feast
Fillip’s Fly Feast. Super excited that we’ve pushed version one the game out to test devices so we can experiment with the basic game dynamics.
Continue readingSquiggle
In our speed painting exercise this week Josh and I played a artist warm up game. Each of us made a few squiggles on a document. We then traded documents and over the next hour built up our speed paintings based on the underlying structure of those squiggles. You can see how Josh built […]
Continue readingThe Do
Quick sketch blog update with a new piece I did for the Imagine FX forum challenge, “The DO.” The Brief: Design a futuristic or fantasy hairdo fit for a galactic empress. Feel free to include adornments of various kinds, as long as the hairdo shows that this woman knows what’s hip tomorrow. (She rules the […]
Continue readingMan With Sword
One of the things I’m working on while practicing my illustration is developing pre made book covers. The one I started working on last week was a very simple, often used cover concept, “man with a sword.” In spite of doing some fairly successful rough sketches and thinking it should be a very easy project, […]
Continue readingThe Hunting Grunkals of Fid
The Hunting Grunkals of Fid. Grunkals are a species of Goblin that inhabit the center region of Bas. Fid is their largest city. Unlike other Goblins, their colors very greatly even within individual families. (Right) Boots is the First Gun, and leader of this particular hunting party. He is especially talented at tracking the Pepkin […]
Continue readingThe Interpretation
Thump. Thump. Thump. Thump. My body trembled as the Great Tortoise of Fis came to a halt in front of the scout. The scout was hollering frantically at the cleric but I could not make it out. There was no need, the mahout cleric’s bellowing and waving sword told all. It was time to […]
Continue readingSpeed Critiques
When you work in a creative field one of the most important things to come to grips with is that you are never going to be your best. There are always new things to learn, new techniques to master, and new mediums to explore. It’s not a passive activity. You constantly are trying to develop […]
Continue readingProduct Updates
Just a little news on the progression of our iOS game Fillip Frog’s Fly Feast! Spencer has made great progress on the behavior of the flies and other bugs while Mark has gotten the game mechanics of the frogs attack working well. Our next step is pushing out our progress to devices in order to […]
Continue reading21st Century Warlock
This was a piece done for an ImagineFX.com forum challenge, for which they have not officially posted a winner of but I believe it was the winning piece based on the votes of the forum participants. I’m very proud to come out on top in this one because there were some very good entries. I […]
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